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Exploring Computer Games and Multimedia: An Innovative Approach to Communication

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The conference proceedings compile research presentations from various participants focusing on the intersection of computer games, multimedia, and communication. It highlights the rapid growth of the gaming industry and its educational, media, business, and technological implications, providing insights for professionals and students in related fields.
  • main points
  • unique insights
  • practical applications
  • key topics
  • key insights
  • learning outcomes
  • main points

    • 1
      Comprehensive coverage of the gaming industry's impact on education and communication.
    • 2
      Inclusion of diverse perspectives from various academic and professional backgrounds.
    • 3
      Focus on innovative applications of gaming technology in multiple sectors.
  • unique insights

    • 1
      The significant role of gamification in enhancing educational processes and student engagement.
    • 2
      Emerging trends in the gaming industry that align with advancements in AI and machine learning.
  • practical applications

    • The proceedings serve as a valuable resource for professionals and students, offering insights into current trends and practical applications of gaming and multimedia technologies.
  • key topics

    • 1
      Gamification in education
    • 2
      Impact of computer games on communication
    • 3
      Innovative technologies in the gaming industry
  • key insights

    • 1
      A platform for exchanging ideas among game developers and researchers.
    • 2
      Insights into the integration of AI in gaming and education.
    • 3
      Discussion of the role of gaming in modern communication methods.
  • learning outcomes

    • 1
      Understanding the role of gamification in modern education.
    • 2
      Identifying innovative trends in the gaming industry.
    • 3
      Exploring the impact of multimedia on communication strategies.
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Introduction

The conference was organized by prominent educational institutions, including the Odessa National Technical University and the Vinnytsia National Technical University. It served as a platform for young researchers and students to share their findings and insights into the rapidly evolving fields of computer games and multimedia.

Keynote Speakers and Organizers

Participants engaged in discussions covering various themes such as gamification in education, the role of multimedia in journalism, and the impact of gaming on business models. The conference aimed to explore how these elements can enhance communication and engagement.

Impact of Gaming on Education

The conference also addressed the role of multimedia in modern communication, emphasizing its potential to create immersive experiences that enhance storytelling and information dissemination.

Future of the Gaming Industry

The conference concluded with a call for continued collaboration among researchers, educators, and industry professionals to further explore the innovative potential of computer games and multimedia in communication. Participants expressed gratitude for the opportunity to share ideas and look forward to future events.

 Original link: https://ontu.edu.ua/download/konfi/2023/Abstracts-Computer-games-and-multimedia-as-an-innovative-approach-to-electronic-communication-23.pdf

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